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We are eager to inform you about the game's hotfix published today. Changes made:

  • Minimap now rotates correctly
  • Minimap now shows dynamic buildings
  • Keybinding modifiers no longer stop WASD from working
  • Fixed an issue with spawn delay on certain monsters
  • Lowered the difficulty on Blightwood and Ash
  • Fixed issue where taxes can be taken out more than once for everyone.
  • Client stuttering optimizations

I am eager to inform you that today, our server has received another updates, which is part of the PR4 package. It covered a number of subsequent changes in various areas of game mechanics. Full patchlog below:

Abilities & Combat

  • Players will no longer become stuck from using the Charge ability.
  • Resolved issue preventing stat gain when relative skill was at maximum.
  • Skill gains should now be offered when attacking all mission lairs.
  • Skills are cleared before applying new skills during character creation.
  • Corrected the Resurrection spell power word.
  • Tooltip on Escape Scrolls has been updated to: “Teleports you to the nearest escape location.”
  • 1st level Evocation and Manifestation spells now correctly raise skill above 0.
  • Meteor spell effect no longer comes out of the ground.

Creatures & Taming

  • Can no longer tame dead creatures.
  • Saddlebags may only be applied to a horse once.
  • Bug addressed which resulted in saddlebags becoming unusable.
  • Released pets no longer offer combat skill gains.
  • Pets will no longer attempt to protect their guard target from themselves.
  • Players can no longer resurrect awakening bosses.


  • Initial performance optimizations that will make the game run smoother on less powerful machines.
  • Modifiers can be removed from keybinds.
  • Karma window text updated.
  • Various fixes to item bounds and world collision.
  • Keybindings now operate correctly with modifiers (Ctrl, Alt etc).
  • Modified Graphics settings will no longer be reverted between client sessions.
  • Fixed shop button bar tooltip showing wrong keyboard shortcut.
  • Inn tables now use the correct client object.
  • Slightly increased overhead chat font size.

Guilds & Housing

  • Corrected an issue which allowed Guild Masters to be kicked from their own guild.
  • Bug addressed which allowed guilds to have multiple Guild Masters.
  • Fixed a bug which was causing the decoration tool to become stuck/unusable.
  • Secure or locked down containers must be empty of items to be lifted out of reach via the decorate tool.
  • Decorate tool can only move items below ground to a very limited extent.


  • Can begin harvesting a new target without needing to move first.
  • Items can no longer be placed into corpses.
  • Catacomb’s Death no longer drops “Empty Packs”.
  • Auto looting a corpse will retain item locations in container.
  • Rune burying can be canceled by moving or performing an action.
  • Item previews in the crafting window are presented correctly.
  • Bandit archers now leash appropriately.
  • Mounts are no longer useable in specific areas of Ruin Level 2.
  • Eldeir Woodsmith now has an outdoor crafting station.
  • Tomatoes are now edible!

New MoonGate website

Fenris ADMINCEO posted Feb 19, 19

As of today, we have inaugurated our server's official website in English. The existing LOA service functioning under the old address http://www.ultimaonline.pl/legendsofaria will soon be deactivated.

We kindly ask all people who had a registered account on the existing site to register again here.

The change of the site into English and its separation beyond the existing MoonGate service is due to the arrangements made for us to create a community server dedicated not only to us - Poles (as previously assumed) but also players from other neighboring countries (so-called Community Slavic Server).

We believe that this decision will contribute to focusing on MoonGate a significant group of the Aria community, which will have a positive impact on the world of the game.

We would like to kindly inform you that the implementation of the next game server fix pack - Point release 3 - is today - in the morning.

List of changes (patchlog) - we place below.

At the same time, we signal that from this day the version of LOA required to connect to the server is at least 0.8.5.

A list of changes:


  • Weapon damages increased for slower melee weapons:
    • Weapons with a natural swing speed…
    • … of 4 seconds or greater receives +4 to attack
    • … of 3.5 seconds or greater receives +3 to attack.
    • … of 3 or greater receives +2 to attack.
    • … of 2.5 or greater receives +1 to attack.
  • Strength bonus towards weapon damage has been increased from 1.25 to 2. Weapon damage at 50 STR will remain unchanged, damage at 10 STR will be approximately half what it’s prepatch value.
  • Warbow swing speed reduced from 4.5 to 4 seconds (damage adjusted accordingly).
  • Longbow swing speed reduced from 3.5 to 3 seconds (damage adjusted accordingly).
  • Ability balance
    • Charge cooldown increased from 30 seconds to 45 seconds.
    • Spell Chamber cooldown increased from 30 to 60 seconds.
    • Empower cooldown increased from 30 seconds to 60 seconds.
    • Empower heal effect reduced from 80% to 50%.
    • Dart cooldown increased from 30 seconds to 60 seconds.
    • Stun Shot cooldown increased from 20 seconds to 60 seconds. Stunshot cast time reduced from 2 seconds to 1 second.
    • Double Shot stamina usage increased from 10 to 15.
  • Damage variance on slowest weapons reduced from 10% to 5%
  • Damage variance on all other weapons reduced from 5% to 2%
  • Dismounted players must wait 8 seconds before remounting (previously 5 seconds).
  • Monster abilities assigned a global 5 second cooldown.

Friends List

  • You can now request to add someone as a friend.
  • Friends window shows when your friends are online.
  • You can now private message your friends by using /tell or clicking the tell button from the Friends List.


  • Player status window is now draggable.
  • You can now mute the login screen sounds.
  • Strength bonus to max carrying capacity has increased to a maximum of 400 (with 50 STR).
  • Reduced number of aggressive creatures on the grid spawner.
  • Made rare mob spawns way more common.
  • You may no longer gain combat skills from attacking player pets.
  • Initiates can lose initiate status for leaving protected areas.
  • Awakening bosses no longer have combat skills above GM skill.
  • Warg and Vile Spider have had their spell/ability lists updated.
  • When opening a mobile corpse with nothing on it, user will receive a message and no container window will be presented.
  • Mobile corpses will no longer ‘sparkle’ if they do not contain loot.
  • House foundations still under construction can be refunded for their blueprint but resources will be lost, only affects newly placed foundations.
  • Players can now bid on plot auctions while being the top bidder.
  • Plot auction bid amount can be specified.
  • Continued plot bidding will inform you of amount due now (new bid subtract current bid).
  • Trash Barrel’s added to Valus, Outpost, Trinit, and Oasis bankers.
  • Moved shop button to button bar.
  • Added “Reset Window Positions” button to settings

We are pleased to inform you that the implementation of the latest version of the game client coded with the symbol has been completed (the update is downloaded along with the launch of the game client - according to the information from the previous update). It introduces a series of significant changes to the game, including the expected rebuilding of several dungeons, with the addition of a further level in them. Below is the full list of news:

Dungeon Expansion

  • Deception, Ruin & Contempt have been extended to include a 2nd level.
  • Each dungeon has had received a graphical and environmental overhaul that matches the dungeon’s world location.
  • Second levels include new feature such as destructible traps, trap rooms, monster spawners and puzzles.
  • New Monsters, monster combat abilities and encounters.
  • Rare spawns in dungeons are now more common.


  • Auctions now take place at 1pm on Sundays. (EST for US, UTC for EU)
  • Merchants continue to sell items while a plot is foreclosed.
  • Merchants will now transfer to the winner of the auction.
  • Dead players can no longer bid on plot auctions.


  • Manifestation Spell: Ward Evil (8th circle)
    • Summon a ward to alert you of evil in an area. Duration 10 minutes. Only one ward may be summoned per user.
  • Auto-stacking into containers should be working now.
  • Arrows now give their proper damage bonus, if any
  • Awakening boss now only distributes rewards to those who have sufficiently damaged it.
  • Awakening boss now distributes a maximum count of reward items.
  • Ghosts now teleport through doors instead of being able to open them.
  • Players now require Animal Lore of 80 or more to cast Resurrection on pets.
  • Bandaging a corpse cannot be done in combat, movement and other actions will break resurrecting with a bandage.
  • Bandage corpse resurrection success chance increased from 1/4 to 1/3.
  • Reduced the volume of birds in the login screen.
  • Catacombs guards are now Neutral guards.
  • Fixed housing region along southern rim/southern hills region line.
  • Only owners/co-owner/friends can hearthstone inside plot.
  • Bind location will fail to work if bindstone is moved too far from original bind location.
  • Hearthstone will no longer work when something is blocking the bound destination.
  • Fixed Bandage stock amount in Valus.
  • Animation added for bandaging a corpse.
  • Land deeds now look significantly different from the deed traded when trading a house.
  • Fixed a bug that cause certain assets to show “Missing Art”
  • Fixed collision in ruins throne room
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